Busking boxes
Connecting people through sound and space
Description:
We're creating vibrant pod-like spaces that will bring people and performers together in public for free. These structures will attempt to reduce noise pollution at a window level and project the sound further across street level. We also hope to promote the buskers/performers using these spaces by displaying a live social media feed within/on the space itself, as well as promoting local venues and events that within the same field. Built in seating will provide shelter and comfort for performer and audience alike whilst the vibrant colour scheme and frosted glass design will draw attention and build intrigue in the space.
Downloads
Possible logos |
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Research data |
Many boards for busker box |
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Research data |
Busking boxes finished business model. |
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Business model |
Business model |
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Business model |
The sound team with all of our hard work over the course of the jam! |
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Pitch presentation |
Initial thoughts and designs |
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Research data |
Busk box prototypes |
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Documentation of prototype |
Busk box prototypes |
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Documentation of prototype |
Full service blueprint - illustrated |
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Service blueprint |
Taking our prototype out in to the city |
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Documentation of prototype |
Customer/user/business experience journey map |
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Service blueprint |
Taking our prototype out in to the city |
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Documentation of prototype |
Busker experience journey map |
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Customer journey |
Public service journey map |
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Service blueprint |
The miniature is ready to hit the streets for public reaction and feedback |
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Documentation of prototype |
The buskers have arrived!! |
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Documentation of prototype |
Nice light, shows off how the buskbox material would react to the environment on a large scale |
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Documentation of prototype |
Information board |
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Documentation of prototype |
Performance space |
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Documentation of prototype |
Inside the buskbox |
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Documentation of prototype |
Busker in box |
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Documentation of prototype |
Birdseye perspective |
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Documentation of prototype |
Making it rain on the glass roof! |
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Documentation of prototype |
Adding some tables and a crowd to our miniature busy boxes! |
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Documentation of prototype |
busker box 2 |
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Documentation of prototype |
Busker box test |
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Documentation of prototype |
Fourth logo design |
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Documentation of prototype |
Third potential logo design |
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Documentation of prototype |
Starting our journey map |
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Customer journey |
Second potential logo design |
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Documentation of prototype |
First potential logo design |
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Documentation of prototype |
Day 3 begins |
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Other |
Second prototype - the BuskBox! |
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Documentation of prototype |
Prototyping materials |
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Documentation of prototype |
One of our first prototype ideas, an outdoor glass ceiling between adjacent streets to reduce noise levels rising |
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Documentation of prototype |
Presenting out first prototype |
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Pitch presentation |
Initial thoughts into sound |
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Insights |
Although in the end we didn't run with this idea, we had explored a waterproof glass ceiling to cover a busking street. The aim was to suppress noise pollution at the same time as creating a welcoming space. |
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Documentation of prototype |
Prototype |
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Documentation of prototype |
Going round people groups and seeing where they are |
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Pitch presentation |
Group dance session |
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Other |
Close up of mark 2 |
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Documentation of prototype |
Starting to look into the service we are creating |
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Service blueprint |
Our team table |
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Other |
Refinement of our idea and giving it backbone |
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Documentation of prototype |
Mark 1 of our busker space which was a really big idea we had to rein in |
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Documentation of prototype |
stuff |
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Documentation of prototype |
Mark 2 of our busker box in the making |
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Documentation of prototype |
Had a Skype call with Istanbul and we bounced back ideas, ultimately helping each other progress forward |
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Insights |
The beginning of our service map and the refinement of our end goal |
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Service blueprint |
Second presentation helped us understand how we can bridge a gap between our potential service and it's end users |
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Insights |
One of two presentations which got our group ready to make and do |
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Insights |
Found amazing playful comic art work which helped enhance our ideas of creating a playful and relaxed environment |
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Research data |
We took to a museum, to find out how quiet space deals and uses sound |
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Research data |
Found a busker, we got a chance to ask him how he views sound and it's relationship with the public |
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Research data |
Had the pleasure to witness sound being used as a form of protest |
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Insights |
We to a charity shop run by a Hard of hearing community to understand their relationship to sound and how it affects their public space |
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Research data |
We first stopped off at a music shop, to see how music environments interact with the public |
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Research data |
And sounds of the sea |
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Insights |
We took sounds of the winds |
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Insights |
Whilst walking round we documented sounds to immerse ourselves in our project |
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Insights |
The venues we wanted visit that we felt would gives us the best information |
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Documentation of prototype |
The questions we set out to ask our users |
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Documentation of prototype |
Our first brainstorm on the direction we wanted to head down |
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Other |