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Mind rockets

Improve poor learning experience in the higher education and give tangible work experience

Description:

First impressions:
Improve poor learning experience
be a creator
tangible experience from university courses (not only design universities)
from nothing to something
simple, game, make a wish
enhance visibility-find your place in the market

Detected problems:
1.Students assume that they only go to university because it's "mandatory". They finish their studies without work experience and tangible projects (except design universities)
2. Lack of responsibility of students
3. Lack of connection between hungarian universities
4. Companies don't manage on the right way internships and can't benefit from their intern's talent
5. For companies is hard to find the right person for the right job (junior profile)
6. Gap between education and changing profession profiles
7. University as an incubation program

Solution: A platform which permits us to connect universities, students and companies in order to both of three can take advantage from this connection.

Downloads

Preparing an nteractive prototype Image icon mind rockets.jpg Documentation of prototype
Student profile Image icon Platform_Student profile.jpg Documentation of prototype
Student profile Image icon Platform_Student profile.jpg Documentation of prototype
Project profile Image icon Platform_Project profile.jpg Documentation of prototype
Student and mentor user stories Image icon User stories (student and mentor.jpg Customer journey
Platform_Business Model Canvas Image icon Business Model Canvas final.jpg Business model
Students in college-different profiles Image icon Persona 3.jpg Persona
Veteran Design student and Teacher at Design University Image icon Persona2.jpg Persona
University student persona Image icon Persona1.jpg Persona
First impressions Image icon first impressions.jpg Other

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